NVIDIA A40 Data Center GPU 48GB

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The NVIDIA A40 GPU is an evolutionary leap in performance and multi-workload capabilities from the data center, combining best-in-class professional graphics with powerful compute and AI acceleration to meet today??s design, creative, and scientific challenges. Driving the next generation of virtual workstations and server-based workloads, NVIDIA A40 brings state-of-the-art features for ray-traced rendering, simulation, virtual production, and more to professionals anytime, anywhere.

Powered by the NVIDIA Ampere Architecture

Rendering

Second-generation RT Cores provide up to 2x the throughput of the previous generation and enable concurrent ray tracing and shading, improving ray tracing performance.
With 48 GB of GPU memory, expanding to 96 GB with NVLink, the A40 provides the memory capacity required for the largest GPU-accelerated renders.

Virtual Workstations

Combined with NVIDIA vGPU software, the A40, with 48 GB of GPU memory, can accelerate the world??s most powerful virtual workstations which can be accessed remotely from the data center.
The NVIDIA Ampere architecture??s CUDA cores and third-generation Tensor Cores provide increased performance compared to the previous generation for compute-intensive workloads like data science, deep learning, and machine learning with NVIDIA Virtual Compute Server (vCS) software.

Scalable Visualization

Power immersive visual experiences with the NVIDIA A40 when its DisplayPort outputs are enabled, taking advantage of NVIDIA professional display technologies such as Quadro Sync II and NVIDIA Mosaic in display mode for perfect multi-display video synchronization to create high-resolution display environments such as CAVEs (Cave Automatic Virtual Environments, massive display walls, or location-based entertainment.

Collaboration (Omniverse)

AEC design teams can draw on NVIDIA A40 with NVIDIA RTX Virtual Workstation (vWS) software to collaborate in real-time on massive 3D models in the NVIDIA Omniverse AEC Experience with remotely located colleagues and clients. Architects and designers can quickly create and iterate on building designs and view accurate, predictable visualizations with real-time ray tracing or in immersive virtual reality.

AR/VR at the Edge

With NVIDIA A40 GPUs, researchers, developers, and scientists can provision servers to provide multiple high-performance workstations for augmented reality (AR) and virtual reality (VR) development at the edge.
The NVIDIA software stack includes NVIDIA RTX Virtual Workstation (vWS) software for provisioning multiple high-performance virtual workstations, NVIDIA??s extensive developer tools for developing AR and VR, and the NVIDIA CloudXR SDK for driving wireless AR/VR experiences.

CAE/Simulation

Computer-aided engineering (CAE) analysts and engineers can set up, test, and iterate on simulations faster with NVIDIA RTX Virtual Workstation (vWS) software, which delivers virtual workstations with the massive compute power they need to design by day and compute by night??from anywhere they choose to work.

Broadcast

A40 delivers industry leading performance for live broadcast production by combining advanced technologies such as AI, real-time ray tracing, and virtualization.
AI-enhanced workflows help broadcasters gain new creative capabilities and deep customer insights while reaching global markets on any device.
GPU-powered real-time ray tracing delivers photorealistic virtual sets and cinematic-quality animations.

 

 

GPU Memory

48GB GDDR6 with ECC

Memory bandwidth

696 GB/s

CUDA Cores

10,752

Tensor Cores

336

RT Cores

84

Display Ports

3x DisplayPort 1.4**; Supports NVIDIA Mosaic and Quadro Sync4

Max Power Consumption

300 W

Graphics Bus

PCI Express Gen 4 x 16

Form Factor

4.4?? (H) x 10.5?? (L) dual slot

Thermal

Passive

vGPU Software Support

NVIDIA Virtual PC, NVIDIA Virtual Applications, NVIDIA RTX Virtual Workstation, NVIDIA Virtual Compute Server, NVIDIA AI Enterprise

vGPU Profiles Supported

See the Virtual GPU Licensing Guide

Compute APIs

CUDA, DirectCompute, OpenCL, OpenACC

Graphics APIs

DirectX 12.075, Shader Model 5.175,OpenGL 4.686, Vulkan 1.18

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