NVIDIA QUADRO RTX 6000
Features
Built For Professionals
- NVIDIA NVLink™
Links two GPUs with a high-speed interconnect to scale memory capacity to 48 GB and drive higher performance with up to 100 GB/s of data transfer. - VirtualLink™
Industry-first implementation of VirtualLink to simplify connectivity to current and next-generation high-resolution VR head-mounted displays. - Next-Gen Memory
Equipped with industry-first 24 GB of ultra-fast GDDR6 memory to hold complex designs, massive architectural datasets,8K movie content, and more. - NVIDIA Turing GPU Architecture
Armed with the all-new RT Core for ray tracing, 576 Tensor Cores for AI and 4,068 CUDA cores for parallel computing, NVIDIA Turing is simply the world’s most advanced GPU.
Performance Features
Revolutionary Real-Time Ray Tracing Acceleration
Incorporating new hardware-based ray tracing engines, Turing is the industry’s first graphics processor enabling real-time ray tracing. A single Quadro RTX 6000 board can render complex professional models with physically accurate shadows, reflections, and refractions to empower users with instant insight. Working in concert with applications leveraging APIs such as NVIDIA OptiX, Microsoft DXR and Vulcan ray tracing, systems based on Quadro RTX 6000 will power truly interactive design workflows to provide immediate feedback for unprecedented levels of productivity.
High Speed HBM2 Memory
Purpose-built for deep learning matrix arithmetic at the heart of neural network training and inferencing functions, Turing GPUs include enhanced Tensor Cores that accelerate FP16 / FP32 matrix operations in addition to INT8 and two new INT4 and INT1 (binary) precision modes. Independent floating-point and integer data paths allow more efficient execution of workloads using a mix of computation and addressing calculations.
Advanced Shading Technologies
Mesh Shading provides a compute-based geometry pipeline to speed processing and culling for geometrically complex models and scenes to improve performance by up to 2x. Motion Adaptive Shading offers more granular control over how GPU horsepower is distributed (i.e. more cycles applied on the detailed areas of a scene and fewer on the less detailed areas) to increase performance and at the same image quality, or produce similar image quality with 50% reduction time to generate shaded pixels. Especially useful for VR experiences, Texture Space Shading enables shading and geometry samples to be processed at different rates for more efficient execution.
Encode/Decode Engine Enhancement
H.264 encode bitrate/quality improvements to modulate performance to reduce bitrate (e.g. ~6% at the same performance level, ~11% with reduced performance). Video memory for encoded bitstream and motion vectors to accelerate post-processing for end-to-end GPU workflows. Optical flow at 4×4 granularity for improved video frame interpolation/extrapolation, object tracking, motion segmentation, action recognition, etc. I-frame only decode for H.264 and HEVC to allow inferencing with I-frame only to speed use cases such as video surveillance. VP9 10-/12-bit decode to enable VP9 HBD content decoding.
High Speed GDDR6 Memory
Built with 24GB of state-of-the-art GDDR6 memory delivering 55% greater throughput than the previous-generation GDDR5x technology, Quadro RTX 6000 is well-equipped to handle latency-sensitive applications handling large datasets.
Error Correcting Code (ECC) on Graphics Memory
Meet strict data integrity requirements for mission critical applications with uncompromised computing accuracy and reliability for workstations.
Advanced Streaming Multiprocessor (SM) Architecture
Building upon the major SM enhancements from the Volta GPU, the Turing architecture is up to 50% more energy efficient than the previous generation Pascal design to enable major gains in performance within the same power envelope.
Graphics Preemption
Pixel-level preemption provides more granular control to better support time-sensitive tasks such as VR motion tracking.
Compute Preemption
Preemption at the instruction-level provides finer grain control over compute tasks to prevent long-running applications from either monopolizing system resources or timing out.
Multi-GPU Technology
- NVIDIA® NVLink
Connect a pair of Quadro RTX 6000 cards with NVLink to double the effective memory footprint and scale application performance by enabling GPU-to-GPU data transfers at rates up to 100 GB/s (total bidirectional bandwidth).NVIDIA® SLI® Technology
Leverage multiple GPUs to dynamically scale graphics performance, enhance image quality, expand display real estate, and assemble a fully virtualized system.Scale Application Performance with NVLink Technology
Image Quality
Full-Scene Antialiasing (FSAA)
Dramatically reduce visual aliasing artifacts or “jaggies” with up to 64X FSAA (128x with SLI )for unparalleled image quality and highly realistic scenes.
32K Texture and Render Processing
Texture from and render to 32K x 32K surfaces to support applications that demand the highest resolution and quality image processing.
Display Features
- VirtualLink
Based on an open industry standard, VirtualLink is capable of driving up to 2x the resolution of existing VR headsets to support more immersive experiences with next-generation head-mounted displays. VirtualLink also reduces the complexity of setup by consolidating multiple cables – display, USB, power – into a single connection.DisplayPort 1.4
Support up to four 5K monitors @ 60Hz, or dual 8K displays per card. Quadro RTX 6000 supports HDR color for 4K @ 120Hz for 10/12b HEVC decode and up to 4K @ 60Hz for 10b HEVC encode. Each DisplayPort connector is capable of driving ultra-high resolutions of 4096×2160 @ 120 Hz with 30-bit color.NVIDIA® nView® Advanced Desktop Software
Gain unprecedented end-user control of the desktop experience for increased productivity in single large display or multi-display environments.NVIDIA® Quadro® Mosaic Technology
Transparently scale the desktop and applications across up to 4 GPUs and 16 displays from a single workstation while delivering full performance and image quality.
NVIDIA Quadro Sync III
Synchronize the display and image output of up to 32 displays from 8 GPUs (connected through two Sync II boards) in a single system, reducing the number of machines needed to create an advanced video visualization environment.
Frame Lock Connector Latch
Each frame lock connector is designed with a self-locking retention mechanism to secure its connection with the frame lock cable to provide robust connectivity and maximum productivity.
OpenGL Quad Buffered Stereo Support
Provide a smooth and immersive 3D Stereo experience for professional applications.
Ultra High Resolution Desktop Support
Get more Mosaic topology choices with high resolution displays devices with a 32K Max desktop size.
Professional 3D Stereo Synchronization
Robust control of stereo effects through a dedicated connection to directly synchronize 3D stereo hardware to a Quadrographics card.
Software Support
- Software Optimized for AI
Deep learning frameworks such as Caffe2, MXNet, CNTK, TensorFlow, and others deliver dramatically faster training times and higher multi-node training performance. GPU accelerated libraries such as cuDNN, cuBLAS, and TensorRT delivers higher performance for both deep learning inference and High-Performance Computing (HPC) applications.NVIDIA® CUDA® Parallel Computing Platform
Natively execute standard programming languages like C/C++ and Fortran, and APIs such as OpenCL, OpenACC and Direct Compute to accelerates techniques such as ray tracing, video and image processing, and computation fluid dynamics.Unified Memory
A single, seamless 49-bit virtual address space allows for the transparent migration of data between the full allocation of CPU and GPU memory.NVIDIA® GPUDirect for Video
GPUDirect for Video speeds communication between the GPU and video I/O devices by avoiding unnecessary system memory copies and CPU overhead.NVIDIA Enterprise-Management Tools
Maximize system uptime, seamlessly manage wide-scale deployments and remotely control graphics and display settings for efficient operations.